It includes (but is not limited to!) a bunch of bug fixes, the return of disarm, our totally revamped armor system (both PC's and NPC's!), and the advanced quest code. I don't have the list in front of me, and its been so long in the waiting I can't even remember what some of the other stuff is =P The best news is it's an update, and should be followed not too far off by more of them, which is an awful good sign!

As a goal I'd really like to get the new death system, our new to-hit charts, and shield parry fixed in our next update at minimum. (I think you might be shocked at how interesting things get with those final 3 in!) Combat system wise, that would only leave zerk, dodge, psi, and martial arts to deal with outside of small things and then we're free to explore a number of areas with the game we've been talking about for probably a good 6+ years! And no doubt a few of those things may even get addressed during :)

Best,
Colin